Character Sheet
Character name
Human
Dwarf
Elf
Gnome
Half-elf
Half-orc
Halfling
Race
Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Wizard
Class
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Level
Gender
medium
Size
Height
Weight
Speed
Initiative Modifier
Alignment
Hit Points
Ability scores
STR
10
total
Base Score + Racial Mod
Enchantment bounses
+0
str Mod
DEX
10
total
Base Score + Racial Mod
Enchantment bounses
+0
dex Mod
CON
10
total
Base Score + Racial Mod
Enchantment bounses
+0
con Mod
INT
10
total
Base Score + Racial Mod
Enchantment bounses
+0
int Mod
WIS
10
total
Base Score + Racial Mod
Enchantment bounses
+0
wis Mod
CHA
10
total
Base Score + Racial Mod
Enchantment bounses
+0
cha Mod
Open race lookup window (to find race mods)
Open skill buying system popup
Combat Options
Base Attack Bonus:
+1
Open Weapons lookup window
weapon
Melee
Ranged
Attack Type
Attack Bonus
+1
Total Attack Bonus
Damage
Type
Critical
Range Increment
Notes/Ammunition
weapon
Melee
Ranged
Attack Type
Attack Bonus
+1
Total Attack Bonus
Damage
Type
Critical
Range Increment
Notes/Ammunition
weapon
Melee
Ranged
Attack Type
Attack Bonus
+1
Total Attack Bonus
Damage
Type
Critical
Range Increment
Notes/Ammunition
Grapple Modifier
1
Total
=
+1
Base Attack Bonus
+
+0
Strength Modifier
+
+0
Size Modifier
+
Misc Modifier
Saving Throws
Total
Base Save
Ability Modifier
Magic Modifier
Misc Modifier
Temporary Modifier
FORTITUDE
constitution
+2
=
+2
+
+0
+
+
+
REFLEX
Dexterity
+0
=
+0
+
+0
+
+
+
WILL
Wisdom
+0
=
+0
+
+0
+
+
+
Armour Class
10
=
10
+
+
+
+0
+
+0
+
+
+
total
Armor Bonus
Shield Bonus
Dex Modifier
Size Modifier
Natural Armor
Deflection Modifier
Misc Modifier
Touch AC:
10
Flat-Footed AC:
10
Armor Worn
Max Dex
Armor Check Penalty
Weight
Shield Carried
Max Dex
Armor Check Penalty
Weight
Open armor lookup window
Skills
These apply to the skills table and the grouped skills below.
Mark
Meaning
*
Armor check penalty, if any, applies. (double penalty for swim)
#
Denotes a skill that can be used untrained
x
In the CS column marks class skills
CS
name
Key Ability
Skill Modifer
Ranks
Ability Modifer
Misc Modifer
o
Appraise#
int
+0
=
+
+0
+
o
Autohypnosis
wis
+0
=
+
+0
+
o
Balance* #
dex
+0
=
+
+0
+
o
Bluff#
cha
+0
=
+
+0
+
x
Climb* #
str
+0
=
+
+0
+
o
Concentration#
con
+0
=
+
+0
+
o
Concentration#
con
+0
=
+
+0
+
o
Decipher Script
int
+0
=
+
+0
+
o
Diplomacy#
cha
+0
=
+
+0
+
o
Disable Device
int
+0
=
+
+0
+
o
Disguise#
cha
+0
=
+
+0
+
o
Escape Artist* #
dex
+0
=
+
+0
+
o
Forgery#
int
+0
=
+
+0
+
o
Gather Information#
cha
+0
=
+
+0
+
x
Handle Animal
cha
+0
=
+
+0
+
o
Heal#
wis
+0
=
+
+0
+
o
Hide* #
dex
+0
=
+
+0
+
x
Intimidate#
cha
+0
=
+
+0
+
x
Jump* #
str
+0
=
+
+0
+
x
Listen#
wis
+0
=
+
+0
+
o
Move Silently* #
dex
+0
=
+
+0
+
o
Open Lock
dex
+0
=
+
+0
+
o
Psicraft
int
+0
=
+
+0
+
x
Ride#
dex
+0
=
+
+0
+
o
Search#
int
+0
=
+
+0
+
o
Sense Motive#
wis
+0
=
+
+0
+
o
Sleight of Hand*
dex
+0
=
+
+0
+
o
Spellcraft
int
+0
=
+
+0
+
o
Spot#
wis
+0
=
+
+0
+
x
Survival#
wis
+0
=
+
+0
+
x
Swim* #
str
+0
=
+
+0
+
o
Tumble*
dex
+0
=
+
+0
+
o
Use Magic Device
cha
+0
=
+
+0
+
o
Use Psionic Device
cha
+0
=
+
+0
+
o
Use Rope#
dex
+0
=
+
+0
+
Grouped Skills
CS
name
Key Ability
Skill Modifer
Ranks
Ability Modifer
Misc Modifer
Craft
x
alchemy#
int
+0
=
+
+0
+
x
armorsmithing#
int
+0
=
+
+0
+
x
blacksmithing#
int
+0
=
+
+0
+
x
dreamweaving#
int
+0
=
+
+0
+
x
gemcutting#
int
+0
=
+
+0
+
x
leatherworking#
int
+0
=
+
+0
+
x
metalworking#
int
+0
=
+
+0
+
x
painting#
int
+0
=
+
+0
+
x
sculpting#
int
+0
=
+
+0
+
x
shipmaking#
int
+0
=
+
+0
+
x
stonemasonry#
int
+0
=
+
+0
+
x
stoneworking#
int
+0
=
+
+0
+
x
trapmaking#
int
+0
=
+
+0
+
x
weaponsmithing#
int
+0
=
+
+0
+
Knowledge
o
arcana
int
+0
=
+
+0
+
o
architecture and engineering
int
+0
=
+
+0
+
o
dungeoneering
int
+0
=
+
+0
+
o
geography
int
+0
=
+
+0
+
o
history
int
+0
=
+
+0
+
o
local
int
+0
=
+
+0
+
o
nature
int
+0
=
+
+0
+
o
nobility and royalty
int
+0
=
+
+0
+
o
psionics
int
+0
=
+
+0
+
o
religion
int
+0
=
+
+0
+
o
the planes
int
+0
=
+
+0
+
Perform
o
act#
cha
+0
=
+
+0
+
o
comedy#
cha
+0
=
+
+0
+
o
dance#
cha
+0
=
+
+0
+
o
keyboard instruments#
cha
+0
=
+
+0
+
o
oratory#
cha
+0
=
+
+0
+
o
percussion instruments#
cha
+0
=
+
+0
+
o
sing#
cha
+0
=
+
+0
+
o
string instruments#
cha
+0
=
+
+0
+
o
wind instruments#
cha
+0
=
+
+0
+
Profession
o
bookkeeper
wis
+0
=
+
+0
+
o
hunter
wis
+0
=
+
+0
+
o
miner
wis
+0
=
+
+0
+
o
siege engineer
wis
+0
=
+
+0
+
Input types.
Type
Meaning
A value that is only here to match the character sheet and does not affect any calculated values.
A value that can be entered and will affect one or more calculations.
0
A read only value that is calculated based on other values
0
A read only value that is calculated based on other values, it is also more important that other values during game play.